With the return of the Southern Coalition Fleet and the four thousand refugees from the Gargorian homeworld, the Gargorian Colonists have been going through some tumultuous cultural changes. Their strongest generation was born on Sirian Planet and knows their homeworld and its traditions only second-hand - the sudden influx of those desperately clinging to those traditions after watching their planet be overrun is causing a lot of friction among them.
In hopes of holding the last of the Gargorians together socially, the Gargorian leadership leveraged the knowledge of the homeworlders to repair and relaunch the crashed colony ship (with a healthy amount of Zuxian patchwork they’d gathered over the decades). The new “frankenvessel” is not deep-space-worthy, but it is a serviceable long-term orbital habitat, and will give many Gargorians shelter and isolation from the Sirian Humans to allow for a period of healing and the reconstruction of a shared political and cultural identity.
The station is much smaller than Station Prime and has a capacity of roughly 10,000 people living comfortably. The smaller size also means that it lacks the means to feasibly synthesize gravity through significant rotational force, so the entire station is a zero-G environment. The Gargorians combat the dangers of long-term zero-G living through medicine and regimented exercise, along with a slight boost from the harvested Zuxian technology that makes up roughly a quarter of the ship and its systems.
The particular atmospheric filtering and farming setup on Gargorian Station utilizes many homeworld flora and fungi, along with the bioluminescent bacteria that naturally grows on them, giving the hydroponics installation a familiar glow for those missing home - or those who have never set foot on it.
The space doubles as both the lifeblood of the station’s closed environment and as a public venue for spiritual and psychological renewal and healing.
To encourage the regular exercise needed to maintain healthy living aboard a zero-G station, the Gargorians have a pair of dedicated holorooms specifically designed for a variety of exercise options to accommodate a variety of ability levels. These rooms have also been linked to the station network to allow for shared experiences with other holorooms, like those on Station Prime, if the users desire.
It’s extremely common for those on their regimented exercise shift to engage in virtual reality online gaming with the neighboring holoroom or those on Station Prime as a way to exercise without really having to think of it as such. This has made Gargorian gamers somewhat notorious in certain types of hologames in a relatively short time.
An entire section of the Gargorian station is dedicated to a variety of science and medicine laboratories for further advancement, development and study. The lab equipment is currently the most advanced in orbit, and collaboration with scientists and doctors from other Treatise Body nations is frequent.